
- #MONSTER HUNTER WORLD TRAINER 22. NOVEMBER 2018 UPDATE#
- #MONSTER HUNTER WORLD TRAINER 22. NOVEMBER 2018 MODS#
- #MONSTER HUNTER WORLD TRAINER 22. NOVEMBER 2018 CODE#
Added / Fixed Kulve Taroth Pointers -> Contains Arch-Tempered Information (ATKT Pointers) MonsterHunterWorld.exe+04853730 -> MonsterHunterWorld.exe+048D2870 ( OFFSET +7F140) (Player Buffs) MonsterHunterWorld.exe+03B4A928 -> MonsterHunterWorld.exe+03BDEE98 ( OFFSET +94570) (Player Data) MonsterHunterWorld.exe+03B5FF08 -> MonsterHunterWorld.exe+03BDEE98 ( OFFSET +7EF90) (Params) MonsterHunterWorld.exe+03B5ED50 -> MonsterHunterWorld.exe+03BDDCB0 ( OFFSET +7EF60) (Player Data) MonsterHunterWorld.exe+3B4A8E8 -> MonsterHunterWorld.exe+03B5FEC8 ( OFFSET -155E0) (Params) MonsterHunterWorld.exe+3B49780 -> MonsterHunterWorld.exe+3B5ED50 ( OFFSET -155D0) MonsterHunterWorld.exe+3B4AA40 -> MonsterHunterWorld.exe+3B49780 ( OFFSET -12C0) "MonsterHunterWorld.exe"+1F0E89EA: 31 D2 - xor edx,edx "MonsterHunterWorld.exe"+1F0E89E8: 75 17 - jne MonsterHunterWorld.exe+1F0E8A01 "MonsterHunterWorld.exe"+1F0E89E3: 75 09 - jne MonsterHunterWorld.exe+1F0E89EE "MonsterHunterWorld.exe"+1F0E89CD: 31 ED - xor ebp,ebp "MonsterHunterWorld.exe"+1F0E89CB: 31 F6 - xor esi,esi "MonsterHunterWorld.exe"+1F0E89C9: EB 04 - jmp MonsterHunterWorld.exe+1F0E89CF "MonsterHunterWorld.exe"+1F0E89C6: 8B 68 0C - mov ebp, "MonsterHunterWorld.exe"+1F0E89C3: 8B 70 08 - mov esi, "MonsterHunterWorld.exe"+1F0E89C1: 74 08 - je MonsterHunterWorld.exe+1F0E89CB "MonsterHunterWorld.exe"+1F0E89BE: 48 85 C0 - test rax,rax "MonsterHunterWorld.exe"+1F0E89B9: E8 62 A5 1C E2 - call MonsterHunterWorld.exe+12B2F20 "MonsterHunterWorld.exe"+1F0E89B7: 89 EA - mov edx,ebp "MonsterHunterWorld.exe"+1F0E89B1: 48 89 C1 - mov rcx,rax "MonsterHunterWorld.exe"+1F0E89AC: E8 8F 86 A0 E2 - call MonsterHunterWorld.exe+1AF1040 "MonsterHunterWorld.exe"+1F0E89AA: EB 12 - jmp MonsterHunterWorld.exe+1F0E89BE

"MonsterHunterWorld.exe"+1F0E89A5: E8 36 A5 1C E2 - call MonsterHunterWorld.exe+12B2EE0 "MonsterHunterWorld.exe"+1F0E89A3: 89 EA - mov edx,ebp
#MONSTER HUNTER WORLD TRAINER 22. NOVEMBER 2018 CODE#
ORIGINAL CODE - INJECTION POINT: "MonsterHunterWorld.exe"+1F0E89C3 Safi'jiiva Weapons (Incorrect Value Detected)Īobscanmodule(gClearItems,MonsterHunterWorld.exe,8B 70 08 8B 68 0C EB) // should be uniqueĪlloc(newmem,$1000,"MonsterHunterWorld.exe"+1F0E89C3) Lets just hope they don't get the idea of using "YOU KNOW WHAT". We should expect Capcom watching this and on top of that, going to try to outpatch the CRC probably. The game isn't well optimized alone, and Denuvo on top of that makes it no better. In any case, it affects legit players too, and they are not happy with the CPU usage.

Not that this game is competitive, or that I have encountered any serious hackers online that ruin the experience. Capcom thought it was helping legit players with cheaters not causing more problems online. CRC Bypass stops this in its tracks and also reduces the performance impact too.
#MONSTER HUNTER WORLD TRAINER 22. NOVEMBER 2018 MODS#
There are two sudden impacts on mods and cheats, the first being the VEH Anti Debug, which is a generic check that can easily be disabled, but this doesn't bypass the checksums that go on about scanning for unwanted modifications. It will give you an idea of why we are not able to get cheats to work at first, and also explains some of the poor performance issues. If you wish to read the CRC Bypass by Cal, you can find it there.

Cheats are not to be used online, or at least use them in your PRIVATE session. Requests are allowed, but don't expect anyone to do them. Include the Blue Inject Code so that we can relocate the code with Assembly Search if the sequence has moved a few offsets, or please use AOB as this will most likely not change as often as a definitive offset from the executable. If anyone releases a script or updates an old one, I will add it to the table and consider it maintained and supported!Ī few rules, please make sure to define what Revision it was last tested on.
#MONSTER HUNTER WORLD TRAINER 22. NOVEMBER 2018 UPDATE#
However this thread will update regarding any releases. It will link to older threads with old tables (no updates).

In the event that this happens again, I have created the Compendium for this game. JessieKazama | Squall8 | Seikur0 Supported: IceborneĪs you may already know the previous table creators are no longer maintaining their releases, in as such the threads were closed or abandoned. Monster Hunter World ( Compendium Edition)
